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All The King's Men

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Contents

Part 1

Quest Details
All The King's Men, pt. 1
Classification
Type Diplomatic
Level 2
Part 1 of 2
Cost
To Accept 2
Beer
Basic secondary resource
Beer
Requirements
Units >10 advanced scouts
Reward
Resources none
Diplomatic Quests - Quests

Description

A red-faced courtier wrings his hands as he goes over the matter with you again. The King has gone missing is the simple but terrifying gist of it.

While enjoying a bracing night hunt with his sons and a few Lords in favour, a dense fog settled over the area. The royal scouts became disorientated and lost sight of the main party and when the fog lifted they couldn't quite work out where they'd gone.

The courtier doesn't need to impress the importance of this mission on your men, nor does he need remind you how fine the King has been throughout his reign.

This quest will require you to send your best, most experienced advanced scouts to complete.

To complete this quest, you must
Successfully scout location xxx|yyy using >10 advanced scouts

Successful Mission Report

Your scouts report that the King and all but one of the Lords were found to be in good health.

They are now preparing for a second search attempt to find the missing Lord.

Quest Completion

The marshy ground that the hunting party had been passing through proves to slow down your scouts but it also preserves some definite tracks.

The King and his Lords proved to be in good spirits, blaming their own and each other's incompetences.

One of the Lords has been missing all night, though, and the arrival of your men confirms their fears that he may well have been claimed by the swamp.

What you get
nothing

Failed Mission Report

Your scouts found no sign of the missing King or his entourage.

They are sure, however, that if you sent a sufficient number of men they would be able to succeed in this most vital mission.

Part 2

Quest Details
All The King's Men, pt. 2
Classification
Type Diplomatic
Level 2
Part 2 of 2
Cost
To Accept 2
Beer
Basic secondary resource
Beer
Resources
to Ship
Horses
Advanced resource
Horses
3
Requirements
Shipping 1
Caravan
Used to ship or harvest resources
Capacity depends upon completed research
Caravan
Reward
Resources
Gold
Primary resource
Gold
Plate Armour
Advanced equipment (resource)
Plate Armour
2801
Diplomatic Quests - Quests

Description

Your scouts are all ready to head out and look for the missing Lord when word reaches town that he's been found—stuck fast in the mud.

The Lords are expected to wear full armour so that they are always ready to protect their King and serve in their given station as protectors of the realm. In the heat of battle or faced with a threat it is the best possession a man could hope to own. When stuck up to the waist in boggy ground, it might as well be a lead anchor for all the good it does.

The Lord promises a fine fee if you'll only bring some horses to get him clear of the mud.

What you send
3
Horses
Advanced resource
Horses
1
Plate Armour
Advanced equipment (resource)
Plate Armour

Successful Mission Report

Be the first to fail this quest (missing success_report description).

Quest Completion

Amidst the croaking of frogs and the curious one-legged acrobatics of the swamp birds, one of the King's finest men was pulled free with a loud sucking noise in an episode that will forever be buried in the annals of history.

In return for your discretion, he rewards you with his very own mud-clogged armour and a lump sum for the horses.

What you get
1
Plate Armour
Advanced equipment (resource)
Plate Armour
280
Gold
Primary resource
Gold

Failed Mission Report

Be the first to fail this quest (missing failed_report description).