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Cutthroat

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Unit Details
Cutthroat
Classification
Type Diplomatic
Race Human
Class Assassin
Level Basic
Specifications
Capability Assassinate commanders
Effectiveness
18
Attack
Fighting strength when on the offensive
Attack
18
Defense
Fighting strength when on the defensive
Defense
Visibility unknown
Speed 16
Rate of movement speed
Expressed in tiles per hour
Tiles per Hour
Cost
To Train
Gold
Primary resource
Gold
Horses
Advanced resource
Horses
Books
Basic secondary resource
Books
Saddles
Advanced equipment resource
Saddles
5111
Train Time
Measured span of time
either expressed as components ([Ad] [Bh] [Cm] [Ds])
or one to three ordinals ([[hhh:]mm:]ss).
Times are always exact to the second.
Time
24m 30s at Consulate (20)
Upkeep 5
Rate of gold consumption
Expressed in units per hour
Gold per Hour
Prerequisites
Research Assassination
Building Consulate (17)
Assassin Units - Diplomatic Units
Human Units - Basic Units - Units

The Cutthroat is the Humans' basic assassin.

Use

Basic assassins kill commanders that are stationed within a city. At present, commanders in camps cannot be assassinated.

Economics

Direct Cost
Gold
Primary resource
Gold
Horses
Advanced resource
Horses
Books
Basic secondary resource
Books
Saddles
Advanced equipment resource
Saddles
5111
Base Cost
Wood
Natural resource
Wood
Clay
Natural resource
Clay
Iron
Natural resource
Iron
Food
Natural resource
Food
Gold
Primary resource
Gold
Research
Primary resource
Research
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