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Elgea:Illy Training Ground

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Sister alliance to Free Defense Union and Shrap’s Mem. Academy

Contents

ATTENTION NEW PLAYERS

ITG is a training alliance that offers protection, education, and guidance in the world of Illyriad. While with ITG you will be protected from bullying players, educated in the often time complicated ways of Illy and provided with guides to help you become the player you want to be. We have an active chat, and lots of players that are more than willing to help you navigate Elgea and the Broken Lands! We are here to prepare you to be a free-form player or for joining another alliance. Whatever you decide we can help you get there. It is the responsibility of every new member to read this page, and the forum of this alliance, abide by our rules, and to actively seek help for training in Alliance Chat (AC). Neglecting to do this could result in your early graduation. If you would like to join ITG, mail (IGM) one of our Colt Starters: Tezran, SirCarl or Czarhollow

A NOTE TO OTHER ALLIANCE LEADERSHIP:

If you or any of your membership have an issue with an ITG player, please contact either Marquesta or Lupia with a formal complaint. Many times diplomatic and armed attacks from ITG members are misadventures, whose resulting chaos can be avoided if the victim and their alliance take the time to talk rather than retaliate. ITG is and always will be a peaceful, neutral training alliance that regards any intentional attack on an active player as a breach of protocol, which is taken very seriously. For diplomatic matters such as NAPs and Confeds, or issues regarding ITG members, please mail either Marquesta or Cuchullain

ITG LAND STANDARDS

ITG has a strict policy of 10 squares between a member city and any other city, and only closer if the owner of the other city grants a member's request to settle closer. This enables each player to claim sovereignty on the 5 sqs radius around their cities.

WE RESERVE THE RIGHT TO CLAIM AT 5 SQUARE SOVERIGNTY AND 10 SQUARE RADIUS AROUND OUR CITIES

We respectfully request that if you want to move into the 10 square claimed area around any ITG member city that you extend us the same courtesy and seek the ITG member’s agreement. Small Print: This Rule necessarily cannot include areas within the 'newb circle'.

ITG HERB AND MINERAL PROXIMITY GUIDE

Rare herbs and minerals within 5 squares of any ITG city are hereby claimed by the owner of said city, whether there is an army marking it or not. If you are in an alliance that has a Non-Aggression Pact(NAP) with ITG, please do not take advantage of an ITG army guarding a square for its owner, this is inconsiderate and could lead to a rare resource being over harvested. It is against the rules of this alliance for its members to harvest resources from a square guarded by an NAP'd alliance player.

ITG PLAYER ETIQUETTE

ITG is a peaceful training alliance. While you are with ITG, aggression on an active player will NOT be tolerated. This includes spying, scouting, thieving or military action. If you attack an active player while in ITG (be they in an alliance or not), you will be put on probation for two weeks. If you repeat your offence at any time, you will be removed from this alliance. It is the responsibility of every new member to read and abide by ITG’s New Player Etiquette Guide

ITG PLAYER PROGRESSION POLICY

Members of ITG are expected to eventually either move on to another, more advanced alliance, become involved in ITG leadership to 'pay it forward', or venture out on their own, having acquired the tools they need to survive and thrive in Illy. This is expected to happen after a player acquires six towns, or reaches 20K population.

THE LAST WORD!

What is said in AC, stays in AC. Our alliance is a family, we trust each other and may say things in chat that do not bear repeating in public or private elsewhere. Sharing of conversations carried on in Alliance Chat with players outside our alliance is grounds for expulsion from ITG.