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Messenger

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Unit Details
Messenger
Classification
Type Diplomatic
Class Special
Specifications
Capability Recall stationary armies and caravans
Visibility 0
Diplomatic visibility (squares)
Diplomatic Visibility
Speed 60
Rate of movement speed
Expressed in tiles per hour
Tiles per Hour
Cost
To Train
Gold
Primary resource
Gold
Horses
Advanced resource
Horses
Saddles
Advanced equipment resource
Saddles
2041
Train Time
Measured span of time
either expressed as components ([Ad] [Bh] [Cm] [Ds])
or one to three ordinals ([[hhh:]mm:]ss).
Times are always exact to the second.
Time
30m at Consulate (20)
Upkeep 15
Rate of gold consumption
Expressed in units per hour
Gold per Hour
Prerequisites
Research Messengers
Building Consulate (6)
Special Units - Diplomatic Units
Units

A Messenger is a non-race-specific unit used to recall armies and caravans.

Messengers are diplomats that all races can create, with no race-unique attributes. Though somewhat different from other diplomatic units, they are considered such and built/dispatched from the Consulate.

Use

A single messenger can be dispatched to recall armies with siege or occupy orders, or caravans that are harvesting resources. Messengers will only recall units having the same city of origin. The messenger expires upon arrival, so it only makes a one way trip and can be used only once.

Economics

Given their high upkeep and limited use, there is no purpose to have a lot of them made in one city. The number desired depends on how frequently a city performs various away missions. Currently, a max of 70 caravans and 5 armies can be dispatched from a single city, but few players will ever need more than 4 messengers per city at once.


Direct Cost
Gold
Primary resource
Gold
Horses
Advanced resource
Horses
Saddles
Advanced equipment resource
Saddles
2041
Base Cost
Wood
Natural resource
Wood
Clay
Natural resource
Clay
Iron
Natural resource
Iron
Food
Natural resource
Food
Gold
Primary resource
Gold
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