Personal tools


From Arcanum Illyria

Jump to: navigation, search


With the recent change in caravan capacity, I think that it makes sense to pull the number of caravans under the requirements section. I will probably also pull the beer as a requirement as this is going to be consistent for all quests and seems redundant right now...

I think you're right. There will be a place for clarifying the need for beer to accept the quest, but here isn't really the place. That will come after we start using categories and have a top-level page just for overview of how quests work. Research requirements are definitely still valuable to note here though.--HonoredMule 21:20, 23 April 2010 (UTC)

New Quest Types

So I'm debating organization with myself but I think that we should have == heading for the quest types, a === heading for the reward type and then a ==== heading for the Quest name.

I'm also thinking about rearranging the first set of quests so that they are in order of what you get. Unless there is already some sort of order that I'm missing...

--Jimbo hawkins 14:32, 5 May 2010 (UTC)

It's probably past time that we started splitting the quests into their own individual pages. I will set up a template soon so that single-item details can be displayed in a consistently formatted and structured sidebar, without cluttering the page--similar to how Wikipedia itself manages such metadata (see any celebrity page for an example). You can then create any categorical structure you deem appropriate (or I can assist if you prefer) by adding category tags at the end of the various pages:

[[Category:Category name]]

The structure is open can assign a page to as many categories as you like and assign categories themselves to as many other categories as you like. So a diplomatic quest could be assigned to Quests, Diplomatic Quests, and Leather Quests, while Diplomatic Quests is itself a category of Quests, and Leather Quests is a category of Quests for Specific Resources which is a category of Quests. Category pages automatically exist and list their contents automatically, putting other category pages in a separate section before the others, but can also hold normal information like a regular page. (for further info see

Though I've been tied up with other programming duties, my wife is being kind enough to assist with some cleanup to the storage server, which should expedite the already delayed hardware upgrade plans. Once that's completed, I intend to be more involved in readying the wiki for wider consumption (by which I mean supplying legwork for more images, templates, and doing the gruntwork of starting skeletons for the countless pages yet to come).--HonoredMule 18:01, 5 May 2010 (UTC)

I think this is a great solution. I'll start working on it with the new quests and then look at cleaning some of it up in the near future. BTW, how do you get you wife to help out with these tasks. Mine just rolls her eyes whenever she sees me "playing games" on the computer...

--Jimbo hawkins 19:47, 5 May 2010 (UTC)

My wife has just the faintest hint of a gamer streak in her. :) She tried to play Inselkampf, but only found it tedious (though I can't say I blame her). Luckily I've convinced her that my current gaming and programming career pursuits are closely aligned (which for the moment they are). She graciously agreed to assist with work of a secretarial nature that would otherwise be a distraction to me. It's not something she'd normally do, but I'm on a hot streak in terms of productivity, and the faster I work, the sooner I'll find myself working on subsequent projects of a more directly profitable nature. The tools I build for Harmless will actually be a proving ground for recent, closer-to-initial-feature-complete versions of my custom framework, prior to actually releasing it and using it in contract work.

By the way, I have the Template:Infobox template up now, mostly identical to the one on Wikipedia...luckily most of the kluge that was connected to the basic template itself was of an extraneous nature so bringing just it over here turned out not to be so difficult as anticipated.--HonoredMule 00:09, 6 May 2010 (UTC)

I placed an example usage of the infobox in The Geological Survey. It should suggest how to also outline costs by unusual means (such as losing units in the diplomatic missions), as well as bringing back the quest accepting cost which is no longer consistent. I will later concern myself with producing customized infobox templates unique to each situation, but for now this should make a more pleasant quick reference and free up the body of quest pages for more textual content like the descriptions, walkthroughs, and other advice.--HonoredMule 00:08, 7 May 2010 (UTC)