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Talk:Resources

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Organization

As similarly noted in the Buildings page, I've decided it would be better to keep this all together into one thorough article...there's too much overlap of information in the content that's yet to come. Other pages linking to specific resources should specify the subsection within this page (using the #Hash Symbol, and resources names in the link and headings should use plural form wherever appropriate (i.e. Horses, Livestock, Clay, Books, Beer, but not 'Woods' which changes the meaning of the word). --HonoredMule 20:10, 14 March 2010 (UTC)


UPDATE: I've figured out how to make resource pages redirect to a subsection within the Resources page. Because of this, for both simplicity and improved maintenance, it is no longer required to make the links like [[Resources#Wood|Wood]] or [[Resources#Spears|Spear]] links--[[Wood]] or [[Spear]] will now suffice. (We will just make additional redirects for non-plural variants.) To make the redirects, just create a page at the target of the link, and write (for example):

#REDIRECT Resources#Wood

--HonoredMule 18:26, 16 March 2010 (UTC)

Basic rescource is confusing and what it says about it is partially false. Do we really need this category. It's easy to get it messed up with Base rescource...Bartimeus 13:01, 21 June 2010 (UTC)

"Basic Resources" is a term used and defined by the game itself. It is quite useless in terms of identifying resource attributes aside from "not advanced" but will still come up and its definition be sought. "Base Resources" on the other hand has a functional meaning (gathered over time instead of produced from other resources) making it useful for communication.

Furthermore, Primary and Secondary categories are accurately defined in-game and out of game, and Basic/Advanced are supposed to be the same thing, as I learned from Stormcrow. I will re-tackle clearing up terminology when I overhaul the resources page into a complete section with these terms used as categories (at the same time that I release the new icons, immediately after getting a new theme).--HonoredMule 13:39, 21 June 2010 (UTC)

Working on Resource Categories Table:

Category Included Resources Description Common Attributes Source
Wood
Natural resource
Wood
Clay
Natural resource
Clay
Iron
Natural resource
Iron
Stone
Natural resource
Stone
Food
Natural resource
Food
Gold
Primary resource
Gold
Mana
Primary resource
Mana
Research
Primary resource
Research
Horses
Advanced resource
Horses
Livestock
Advanced resource
Livestock
Beer
Basic secondary resource
Beer
Books
Basic secondary resource
Books
Spears
Basic equipment resource
Spears
Swords
Basic equipment (resource)
Swords
Bows
Basic equipment (resource)
Bows
Saddles
Advanced equipment resource
Saddles
Leather Armour
Basic equipment (resource)
Leather Armour
Chainmail
Advanced equipment (resource)
Chainmail
Plate Armour
Advanced equipment (resource)
Plate Armour
Siege Blocks
Advanced equipment resource
Siege Blocks
Shipping Requirements Theft Requirements Vault Protection Raidable
Primary YesYesYesYesYesYesYesYes "Base cost" refers to the total cost of an item in primary resources--breaking down any Secondary Resources into their primary resource cost and summing those values.---YesThey are the complement of the Secondary Resources.
The following task has been assigned to HonoredMule's(Talk,Todo) maintenance list.

Make a resource table with resources down left and properties down right (can ship, can steal with basic, can steal with advanced, can raid, etc.)