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Target Range

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Building Details
Target Range
Type
Build Location Sovereign Land
Primary Function Enhancing
Related Structures
Producing Barracks
Economizing Archers' Field
Enhancing Target Range
Benefits
Speed Recruiting Ranged Units
Prerequisites
First Research Upper Body Conditioning
Sovereignty Buildings - Buildings

The Target Range is a sovereign structure, enabled by Upper Body Conditioning, which accelerates bowmen production.

Each level of target range on any city's sovereign squares decreases bowmen production time by 5%, unless otherwise noted in-game for that square. Some sovereign squares will provide up to a 7% boost per level of this structure. To build or upgrade a target range on a tile, the owning city must have a sovereignty claim of matching level on the tile, and have achieved all the research prerequisites.

Economics

Building and upkeep costs
Level Build Cost Hourly Upkeep
Wood
Natural resource
Wood
Clay
Natural resource
Clay
Iron
Natural resource
Iron
Stone
Natural resource
Stone
Measured span of time
either expressed as components ([Ad] [Bh] [Cm] [Ds])
or one to three ordinals ([[hhh:]mm:]ss).
Times are always exact to the second.
Time
Rate of wood consumption
Expressed in units per hour
Wood per Hour
Rate of clay consumption
Expressed in units per hour
Clay per Hour
Rate of iron consumption
Expressed in units per hour
Iron per Hour
Rate of stone consumption
Expressed in units per hour
Stone per Hour
1 252035303:00 150150150150
2 24519634329430:00 300300300300
3 ????? 600600600600
4 ????? 1,2001,2001,2001,200
5 ????? 2,4002,4002,4002,400