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Unit Tables

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Common unit attributes: Training times are actually dependent on barracks level and should eventually be shown based on maximum and minimum barracks levels. For now, I'm listing the barracks level from which they were recorded.

These tables are very wide, but largely because of labels. HonoredMule is in the process of producing some very attractive original icons, first for resources, then unit types, and ultimately for each building as well. (The icons already in use are not final versions--those are coming very soon.)

Training times are given in maximum time (time taken at lowest prerequisite building level) and do not include resource production time. As an exercise for later, we can determine speedup per building level in the buildings pages, slowest component per unit, and total pipeline time (minimum time from base resources only to unit).

Unit attack and defense values have been changed as of 29 March 2010:

"Finally, some balancing changes have been made to the underlying attack & defence values for many military units. These changes are more about balancing the unit values vs other units of different types than the relative utility of a particular race's unit against its peer group."

Numbers still need to be verified using the pages at http://uk1.illyriad.co.uk/view_all_units.asp?unit=0

Contents

Unit Tables by Race

Elven

Military

Type Tier Name
Gold
Primary resource
Gold

Upkeep
Equipment
Cost
Base Cost Training
Time
Movement
Speed
Attack Defense Carrying
Capacity
Training Requirements Equipment Requirements
Wood
Natural resource
Wood
Clay
Natural resource
Clay
Iron
Natural resource
Iron
Stone
Natural resource
Stone
Food
Natural resource
Food
Gold
Primary resource
Gold
Cavalry
Military class
Cavalry
Spears
Basic equipment resource
Spears
Bows
Basic equipment (resource)
Bows
Swords
Basic equipment (resource)
Swords
Spear1Protector1/h1
Spear
Basic equipment (resource)
Spear

1
Leather Armour
Basic equipment (resource)
Leather Armour
(1
Livestock
Advanced resource
Livestock
)
60105-4090:16:4096131141018Militia->Barracks (1)->Spearmanship
Common Ground (1)
Timekeeping->Craftsmanship->Tanning->Tannery (1)
Spearmaking->Spearmaker (1)
2Phalanx3/h2
Spears
Basic equipment resource
Spears

1
Leather Armour
Basic equipment (resource)
Leather Armour
(1
Livestock
Advanced resource
Livestock
)
1
Chainmail
Advanced equipment (resource)
Chainmail
14030115-40140:20:007153015101510Militia->Barracks (7)->Spearmanship->Spear Mastery
Common Ground (1)
Timekeeping->Craftsmanship->Tanning->Tannery (1)
Spearmaking->Spearmaker (1)
Iron Mine (7)->Smelting->Foundry (1)->Smithing->Blacksmith (1)
Bow1Sentinel2/h1
Beer
Basic secondary resource
Beer

1
Bow
Basic equipment (resource)
Bow
601020-2530:16:4010201623242325Militia->Barracks (3)->Ranged Weapons
Brewing->Brewery (1)
Timekeeping->Craftsmanship->Lumberjack (7)->Carpentry->Carpentry (5)->Fletching->Fletcher (1)
2Elven Trueshot3/h1
Beer
Basic secondary resource
Beer

2
Bows
Basic equipment (resource)
Bows

1
Leather Armour
Basic equipment (resource)
Leather Armour
(1
Livestock
Advanced resource
Livestock
)
1402050-65130:20:008322536363430Militia->Barracks (9)->Ranged Weapons->Ranged Weapon Mastery
Common Ground (1)
Brewing->Brewery (1)
Timekeeping->Craftsmanship->Tanning->Tannery (1)
Lumberjack (7)->Carpentry->Carpentry (5)->Fletching->Fletcher (1)
Sword1Warden2/h1
Sword
Basic equipment (resource)
Sword

1
Chainmail
Advanced equipment (resource)
Chainmail
80301005-60:20:006211414121455Militia->Barracks (5)->Conscription->Infantry
Timekeeping->Craftsmanship->Iron Mine (7)->Smelting->Foundry (1)->Smithing->Blacksmith (1)
Iron Mine (7)->Smelting->Foundry (1)->Smithing->Blacksmith (1)
2Wardancer3/h2
Swords
Basic equipment (resource)
Swords

2
Chainmail
Advanced equipment (resource)
Chainmail
1606020010-120:20:008332019192065Militia->Barracks (13)->Conscription->Infantry->Legion
Timekeeping->Craftsmanship->Iron Mine (7)->Smelting->Foundry (1)->Smithing->Blacksmith (1)
Iron Mine (7)->Smelting->Foundry (1)->Smithing->Blacksmith (1)
Cavalry1Swiftsteed3/h1
Horse
Advanced resource
Horse

1
Saddle
Advanced equipment resource
Saddle
(2
Livestock
Advanced resource
Livestock
)
1
Leather Armour
Basic equipment (resource)
Leather Armour
(1
Livestock
Advanced resource
Livestock
)
1001030-180300:16:55
(at Barracks (11))
203621131320130Militia->Barracks (11)->Call to Arms->Cavalry
Paddock (1)
Common Ground (1)
Timekeeping->Craftsmanship->Tanning->Tannery (1)
2Marshal4/h2
Horses
Advanced resource
Horses

1
Spear
Basic equipment (resource)
Spear

2
Saddles
Advanced equipment resource
Saddles
(4
Livestock
Advanced resource
Livestock
)
2
Chainmail
Advanced equipment (resource)
Chainmail
27045170-280530:16:40
(at Barracks (15))
17592819182792Militia->Barracks (15)->Call to Arms->Cavalry->Warhorse
Paddock (1)
Common Ground (1)
Timekeeping->Craftsmanship->Spearmaking->Spearmaker (1)
Iron Mine (7)->Smelting->Foundry (1)->Smithing->Blacksmith (1)

Diplomatic

Type Tier Name
Gold
Primary resource
Gold

Upkeep
Equipment
Cost
Base Cost Training
Time
Movement
Speed
Training Requirements Effect/Information Gathered
Wood
Natural resource
Wood
Clay
Natural resource
Clay
Iron
Natural resource
Iron
Stone
Natural resource
Stone
Food
Natural resource
Food
Gold
Primary resource
Gold
Research
Primary resource
Research
Scout1Tracker1/h1
Horse
Advanced resource
Horse
20-5-607-10:0019Negotiation->Consulate (1)->ScoutingReports current type and number of units present, including reinforcements.
2Outrider2/h1
Horse
Advanced resource
Horse

1
Saddle
Advanced equipment resource
Saddle

1
Book
Basic secondary resource
Book
100515-140272515:0025Negotiation->Consulate (3)->Scouting->Master ScoutsReports all units present and abroad, including reinforcements.
Spy1Waysman1/h1
Horse
Advanced resource
Horse
20-5-607-10:0019Negotiation->Consulate (5)->Finesse->EspionageReports current building levels and construction.
2Farseer2/h1
Horse
Advanced resource
Horse

1
Saddle
Advanced equipment resource
Saddle

1
Book
Basic secondary resource
Book
100515-140272515:0025Negotiation->Consulate (7)->Finesse->Espionage->SpymasterReports building levels, technology, and ongoing construction and research.
Thief1Rogue2/h1
Horse
Advanced resource
Horse

1
Book
Basic secondary resource
Book
50-5-60122510:0017Negotiation->Consulate (9)->Finesse->Diplomacy->TheftSteals up to 20 units of basic resources and 2 units of advanced resources.
2Dark Elf4/h1
Horse
Advanced resource
Horse

1
Saddle
Advanced equipment resource
Saddle

2
Books
Basic secondary resource
Books
130515-140325015:0025Negotiation->Consulate (11)->Finesse->Diplomacy->Theft->ThiefmasterySteals up to 50 units of basic resources and 5 units of advanced resources.

Human

Military

Type Tier Name
Gold
Primary resource
Gold

Upkeep
Equipment
Cost
Base Cost Training
Time
Movement
Speed
Attack Defense Training Requirements Equipment Requirements
Wood
Natural resource
Wood
Clay
Natural resource
Clay
Iron
Natural resource
Iron
Stone
Natural resource
Stone
Food
Natural resource
Food
Gold
Primary resource
Gold
Cavalry Spears Archers Swords Cavalry Spears Archers Swords
Spear1Militiaman1/h1
Spear
Basic equipment (resource)
Spear

1
Leather Armour
Basic equipment (resource)
Leather Armour
(1
Livestock
Advanced resource
Livestock
)
60105-4090:16:407101010102216616Militia->Barracks (1) (1)->Spearmanship
Common Ground (1)
Timekeeping->Craftsmanship->Spearmaking->Spearmaker (1)
Tanning->Tannery (1)
2Pikeman3/h2
Spears
Basic equipment resource
Spears

1
Leather Armour
Basic equipment (resource)
Leather Armour
(1
Livestock
Advanced resource
Livestock
)
1
Chainmail
Advanced equipment (resource)
Chainmail
(?)
1403095-40130:20:005242424243219919Militia->Barracks (1) (7)->Spearmanship->Spear Mastery
Common Ground (1)
Timekeeping->Craftsmanship->Spearmaking->Spearmaker (1)
Tanning->Tannery (1)
Bow1Archer2/h1
Bow
Basic equipment (resource)
Bow

1
Leather Armour
Basic equipment (resource)
Leather Armour
(1
Livestock
Advanced resource
Livestock
)
801030-40100:16:408151515159171816Militia->Barracks (1) (3)->Ranged Weapons

?

2Longbowman3/h2
Bow
Basic equipment (resource)
Bow

2
Leather Armour
Basic equipment (resource)
Leather Armour
(2
Livestock
Advanced resource
Livestock
)
1602060-80200:20:0062424242411232221Militia->Barracks (1) (3)->Ranged Weapons->Ranged Weapons Mastery

?

Sword1Swordsman2/h1
Sword
Basic equipment (resource)
Sword

1
Chainmail
Advanced equipment (resource)
Chainmail
??????0:20:0071515151515151116Militia->Barracks (1) (5)->Conscription->Infantry

?

2Men-at-arms4/h1
Sword
Basic equipment (resource)
Sword

1
Chainmail
Advanced equipment (resource)
Chainmail

1
Plate Armour
Advanced equipment (resource)
Plate Armour
??????0:20:0073838383817181619Militia->Barracks (1) (5)->Conscription->Infantry

?

Cavalry1Charioteer4/h1
Horse
Advanced resource
Horse

1
Beer
Basic secondary resource
Beer

1
Saddle
Advanced equipment resource
Saddle
(2
Livestock
Advanced resource
Livestock
)
801020-165230:16:55
(at Barracks (1) 11)
183232323225161725Militia->Barracks (1) (11)->Conscription->Call to Arms->Cavalry

?

2Knight6/h2
Horse
Advanced resource
Horse

1
Beer
Basic secondary resource
Beer

1
Spears
Basic equipment resource
Spears

2
Saddle
Advanced equipment resource
Saddle
(2
Livestock
Advanced resource
Livestock
)
1
Chainmail
Advanced equipment (resource)
Chainmail

1
Plate Armour
Advanced equipment (resource)
Plate Armour
??????0:16:40
(at Barracks (1) 15)
126464646426161826Militia->Barracks (1) (15)->Conscription->Call to Arms->Cavalry->Warhorse

?

Diplomatic

Type Tier Name
Gold
Primary resource
Gold

Upkeep
Equipment
Cost
Base Cost Training
Time
Movement
Speed
Training Requirements Effect/Information Gathered
Wood
Natural resource
Wood
Clay
Natural resource
Clay
Iron
Natural resource
Iron
Stone
Natural resource
Stone
Food
Natural resource
Food
Gold
Primary resource
Gold
Scout1Scout1/h-------10:0013Negotiation->Consulate (1) (1)->ScoutingReports current type and number of units present.
2Ranger2/h1
Horse
Advanced resource
Horse

1
Saddle
Advanced equipment resource
Saddle
(2
Livestock
Advanced resource
Livestock
)
70515-1402215:0022Negotiation->Consulate (1) (3)->Scouting->Master ScoutsReports current and recent type and number of units present.
Spy1Agent1/h-------10:0013Negotiation->Consulate (1) (5)->Finesse->EspionageReports current building levels.
2Spymaster2/h1
Horse
Advanced resource
Horse

1
Saddle
Advanced equipment resource
Saddle
(2
Livestock
Advanced resource
Livestock
)
70515-1402215:0022Negotiation->Consulate (1) (7)->Finesse->Espionage->SpymasterReports building levels, construction, and research plans.
Thief1Burglar1/h-------10:0013Negotiation->Consulate (1) (9)->Finesse->Diplomacy->TheftRobs city of up to 50
Wood
Natural resource
Wood
,
Clay
Natural resource
Clay
,
Iron
Natural resource
Iron
,
Stone
Natural resource
Stone
,
Food
Natural resource
Food
,
Beer
Basic secondary resource
Beer
or
Books
Basic secondary resource
Books
.

Comparison by Class